Sunday, August 19, 2012

Diablo 3 Wizard - Nightmare Notes on Bastion Keep and Heaven


I've seen statements that you should be able to end Nightmare Level at level 50, but I think this is true ONLY if you're using a toon that's very well geared (and it's more likely on Barbarian or Monk simply because they're the toughest characters.  Wizards have about all the durability of wet tissue paper.)

At Nightmare level in Diablo 3, wizards are very crunchy targets and apparently number one on the diet of every bad guy out there.  After surviving the interior keep, I was fairly certain that I could handle the battlefields -- they hadn't been THAT much more difficult in Normal mode, and by now I was level 49.  Just charge in, throw the Templar at them, and it'd be great.

Boy, was that the wrong assumption. 

I found that I needed to upgrade my gear (via auction house) AND the Templar's gear to at least level 45 to get through there without dying every two minutes -- instead, I died every three minutes.  Switching to Frost Build also helped.  After trying all three followers, I found that the Scoundrel seemed to work better for a lot of the battlements and the Enchantress worked better in the battlefields.  However, once we got to the "heart of sin" part of the quest, the Enchantress proved less than successful and the Templar turned out to be a better choice. 

Tuesday, August 14, 2012

The Wizard in Diablo 3: Bastion Keep, Nightmare Level

Having zapped and fried my way through Caldeum, it was on to the Zoltun Kulle quests and Bastion Keep.  I don't know about you, but I found Kulle annoying the first time through.  The second time I had to do this, I got him started talking... and left.  The Escape key works, too.

Unless you've got really good gear, it's very hard to take down Belial before level 45.  I used Archon and Teleport with fractured images, had the Scoundrel out as my companion (highest DPS), and did a lot of dodging and running.  I had tried it with Diamond Skin, but that didn't hold up, so I switched to ice armor and teleport.  Of course (as is typical), I thought I was relatively indestructible after that and went to the Bastion Keep... where I promptly fell over dead on the first set of monsters.

I'm blaming it on the cold.


Friday, August 3, 2012

Surviving Caldeum at Nighmare Level with the Wizard (part 1).

It's all Fun and Games until you hit Nightmare Level

It isn't easy being green.  Or Arcane.  Or Frost, for that matter.   The first thing I found out that was once I hit the Nightmare level, Azumi folded like a cheap suit everytime ANYTHING came close to him.  I got through the first few quests with only a death or two, but after I hit the Cathedral, things changed.  I adjusted my build a bit more, and downed Magda.  I was feeling really confident when, as level 38, I set out for Caldeum.  I was confident with my play, confident in my gear, and ... just confident.

And once more, Azumi fell over dead within the first few mobs as soon as we hit Stinging Sands.  After some tries (and a lot of repair bills), I came up with a reasonable strategy.